MatrixTransform(Vector3, Quaternion, Vector3) Méthode
Retourne une matrice World à partir des composants position, rotation et scale
Espace de nom: Tzu3DAssembly: Tzu3D (in Tzu3D.dll) Version: 1.0.9025.34810
public static Matrix Transform(
Vector3 Position,
Quaternion Rotation,
Vector3 Scale
)
Public Shared Function Transform (
Position As Vector3,
Rotation As Quaternion,
Scale As Vector3
) As Matrix
- Position Vector3
- Position voulue
- Rotation Quaternion
- Rotation voulue
- Scale Vector3
- Redimensionnement voulu
MatrixRetourne une matrice World