RayPicking Méthode
Retourne un lancé de rayon à partir de la position de la souris
Espace de nom: Tzu3DAssembly: Tzu3D (in Tzu3D.dll) Version: 1.0.9025.34810
public static Ray Picking(
int Mouse_X,
int Mouse_Y,
Vector4 Viewport,
Matrix Projection,
Matrix View,
Matrix World
)
Public Shared Function Picking (
Mouse_X As Integer,
Mouse_Y As Integer,
Viewport As Vector4,
Projection As Matrix,
View As Matrix,
World As Matrix
) As Ray
- Mouse_X Int32
- Position X de la souris
- Mouse_Y Int32
- Position Y de la souris
- Viewport Vector4
- Viewport de l'écran
- Projection Matrix
- Matrice de Projection
- View Matrix
- Matrice de Vue
- World Matrix
- Matrice World
RayRetourne un lancé de rayon à partir de la position de la souris