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Building a Sci-Fi Roguelite in VB.NET - Immersive Sound Design for Interactive ElementsBuilding a Sci-Fi Roguelite in VB.NET - Immersive Sound Design for Interactive ElementsBuilding a Sci-Fi Roguelite in VB.NET - First Person Dungeon ExplorationBuilding a Sci-Fi Roguelite in VB.NET - First Person Dungeon ExplorationBuilding a Sci-Fi Roguelite in VB.NET - Advanced Door Locking System with Keypad InteractionBuilding a Sci-Fi Roguelite in VB.NET - Advanced Door Locking System with Keypad InteractionBuilding a Sci-Fi Roguelite in VB.NET - Interactive Door MechanicsBuilding a Sci-Fi Roguelite in VB.NET - Interactive Door MechanicsBuilding a Sci-Fi Roguelite in VB.NET - Dynamic Portal Rendering with DoorsBuilding a Sci-Fi Roguelite in VB.NET - Dynamic Portal Rendering with DoorsBuilding a Sci-Fi Roguelite in VB.NET - Portal RenderingBuilding a Sci-Fi Roguelite in VB.NET - Portal RenderingBuilding a Sci-Fi Roguelite in VB.NET - First Person Dungeon ExplorationBuilding a Sci-Fi Roguelite in VB.NET - First Person Dungeon ExplorationTzu3D: VB.NET 3D Graphics Engine DirectX11: Demo V2Tzu3D: VB.NET 3D Graphics Engine DirectX11: Demo V2Tzu3D: VB.NET 3D Graphics Engine DirectX11: Demo WIPTzu3D: VB.NET 3D Graphics Engine DirectX11: Demo WIPTzu3D: VB.NET 3D Graphics Engine DirectX11Tzu3D: VB.NET 3D Graphics Engine DirectX11Tetris Space Shooter (Html5, Typescript, NodeJS, WebGL)Tetris Space Shooter (Html5, Typescript, NodeJS, WebGL)72H Game: Game Jolt GDC Jam: Magic Bag (Superpowers: Html5, TypeScript, nodeJS, WebGL)72H Game: Game Jolt GDC Jam: Magic Bag (Superpowers: Html5, TypeScript, nodeJS, WebGL)Tzu3D: Tiled deferred shading, SSAO, hemispherical ambient (VB.NET + DirectX11)Tzu3D: Tiled deferred shading, SSAO, hemispherical ambient (VB.NET + DirectX11)Fortress Protector (Superpowers: Html5, TypeScript, WebGL)Fortress Protector (Superpowers: Html5, TypeScript, WebGL)48H Game: ludum dare 32 : Html5 + Typescrpt + Three.js48H Game: ludum dare 32 : Html5 + Typescrpt + Three.jsAquaria! (Superpowers: Html5, TypeScript, WebGL)Aquaria! (Superpowers: Html5, TypeScript, WebGL)Slimy: conquer the world! (Superpowers: Html5, TypeScript, nodeJS, WebGL)Slimy: conquer the world! (Superpowers: Html5, TypeScript, nodeJS, WebGL)Tzu3D: GUITzu3D: GUIGame engine: day/night CycleGame engine: day/night Cycle48H Game: ludum dare 31 : VB.NET + DIRECTX 1148H Game: ludum dare 31 : VB.NET + DIRECTX 11Game engine: Particle emitterGame engine: Particle emitterGame engine: Doors !Game engine: Doors !Game engine: Machine Gun !Game engine: Machine Gun !48H Game: (Post) ludum dare 30 : VB.NET + DIRECTX 1148H Game: (Post) ludum dare 30 : VB.NET + DIRECTX 1148H Game: ludum dare 30 : VB.NET + DIRECTX 1148H Game: ludum dare 30 : VB.NET + DIRECTX 11Making a game with Visual Basic .NET Quality TestMaking a game with Visual Basic .NET Quality TestTzu3D: Grass RenderingTzu3D: Grass RenderingTzu3D: geoclipmapping, Parallel Split Shadow Map, Instancing, Deferred Rendering, Depth of FieldTzu3D: geoclipmapping, Parallel Split Shadow Map, Instancing, Deferred Rendering, Depth of Field

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