Building a Sci-Fi Roguelite in VB.NET - Immersive Sound Design for Interactive Elements
Building a Sci-Fi Roguelite in VB.NET - First Person Dungeon Exploration
Building a Sci-Fi Roguelite in VB.NET - Advanced Door Locking System with Keypad Interaction
Building a Sci-Fi Roguelite in VB.NET - Interactive Door Mechanics
Building a Sci-Fi Roguelite in VB.NET - Dynamic Portal Rendering with Doors
Building a Sci-Fi Roguelite in VB.NET - Portal Rendering
Building a Sci-Fi Roguelite in VB.NET - First Person Dungeon Exploration
Tzu3D: VB.NET 3D Graphics Engine DirectX11: Demo V2
Tzu3D: VB.NET 3D Graphics Engine DirectX11: Demo WIP
Tzu3D: VB.NET 3D Graphics Engine DirectX11
Tetris Space Shooter (Html5, Typescript, NodeJS, WebGL)
72H Game: Game Jolt GDC Jam: Magic Bag (Superpowers: Html5, TypeScript, nodeJS, WebGL)
Tzu3D: Tiled deferred shading, SSAO, hemispherical ambient (VB.NET + DirectX11)
Fortress Protector (Superpowers: Html5, TypeScript, WebGL)
48H Game: ludum dare 32 : Html5 + Typescrpt + Three.js
Aquaria! (Superpowers: Html5, TypeScript, WebGL)
Slimy: conquer the world! (Superpowers: Html5, TypeScript, nodeJS, WebGL)
Tzu3D: GUI
Game engine: day/night Cycle
48H Game: ludum dare 31 : VB.NET + DIRECTX 11
Game engine: Particle emitter
Game engine: Doors !
Game engine: Machine Gun !
48H Game: (Post) ludum dare 30 : VB.NET + DIRECTX 11
48H Game: ludum dare 30 : VB.NET + DIRECTX 11
Making a game with Visual Basic .NET Quality Test
Tzu3D: Grass Rendering
Tzu3D: geoclipmapping, Parallel Split Shadow Map, Instancing, Deferred Rendering, Depth of Field